College of Arts
School of Architecture & the Built Environment
School of Design
Project Lead
Rosie Elvin
Project team members
Dr Mohammad Qabshoqa
Project start date
18th March, 2019
Project end date
22nd April, 2019

For more information about the College Teaching and Learning Innovation Funds, please contact:

College of Arts
Anna Martin
College of Science
Sharon Cunningham
College of Social Science
Mark F Smith
Lincoln International Business School
Farhan Ahmed

Designing environments utilising Virtual Reality

Rosie Elvin, senior lecturer in the School of Design, collaborated with Dr Mohammad Qabshoqa, senior lecture in the School of Architecture & the Built Environment, on a studio-based project that explored the potential for students to integrate the use of Virtual Reality (VR) in their project work. The objective of the two-day workshop was to introduce students from BA (Hons) Interior Architecture & Design and B’Arch Architecture students to gaming engine workflows focusing on Unreal Engine. The engine was then utilised by the students to create a series of viable VR experiences that became essential in helping students understand and ‘experience’ the spaces that they were designing.

The VR experience was key to the learners’ comprehension of how spaces can be navigated in ways that cannot be achieved through the more traditional approaches of model-making and the drawing up of plan and elevation visuals. The project placed a high level of importance on collaborative, cross-disciplinary, practice-based, experiential learning.